I get your point, however if this is a game with limited inventory space (fingers crossed) that is going to be a tall order for someone like me. I tend to be a bit of a klepto in RPG's, obsessively picking up anything with any value. Mostly I want to be able to leave and sell stuff. I really hate leaving stuff behind as I adventure.
Guys, I think it's pretty clear that the castle in the graphic is where the dev party at the end of the Kickstarter campaign is being held. Anything over 3.5 mill will be blown on alcohol, drugs, and jumping castles. Just sayin'.