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Lance Botelle

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  1. Hi Rob, Thanks for that information. After giving it some more thought, I guessed you must be working around the functions already in place somehow, or else ones such as GetIsOwnedByPlayer would cease to work if every PC built by the player was considered a "main" one. Therefore from a scripting point of view, I take it from what you said that the "Main PC" will still be the very first one that the player builds for their game, and that additional ones made for the party after that will still be "companion" status as such, even if the player considers them all part of their "main party". And I presume that this status of "Main PC" for the first PC cannot be changed by anything the player does, even though there is the illusion that all their PCs are "main". I think part of my confusion was the way the new package was being "sold". But, by the sounds of it, it is still (in principle) a "main PC" with companions. Please correct me if I have misunderstood. EDIT: This new expansion sounds really great by the way: I look forward to buying a couple of copies for my wife and I to play with the gang. Thanks in advance, Lance.
  2. Hi, How will the new "party" concept affect the "main PC" when it comes to scripting? At the moment, I have invested quite some time scripting around the player having a main PC with companions. Will the coding effectively be the same? i.e. Will the player still have a Main PC (their first one created perhaps?) via which we access the others (who may simply be "improved companions" by comparison)? Thanks in advance, Lance.
  3. Hi, I am only just starting to use NWN2 for modding and found the structure of the files etc most confusing, so I am glad this is being looked at. I don't know if it is practical or not, but even removing the entire list of (duplicated) directories in the MyDocuments would make a start. I.E Just have one main diretory (the NWN2 directory) as a place to store all relevant files, be they therefafter in a "default" subdirectory folder for the official campaign stuff or "custom" for anything added by a modder. E.g. At the moment, I don't know what the difference is between placing UI scripts in my MyDocuments/ui folder or the NWN2/UI folder. (Apart from it does not work one way?) Why have both folders then? (Especially if one cannot be added to for any reason.) It confuses which one of the two to use. Personally, I don't like placing stuff in MyDocuments anyway, especially when I want to work on modding. Lance.

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