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unodoscuatro

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  1. Class conflicts and a more indepth-view of the economic relations of the game world would definitely be an interesting thing to develop on. As Sarog says, stories involving class conflict would be much more 'mature' than your generic evil characters doing evil stuff that the knight in shinig armor (you) have to stop. And what connection could there be between magic and class? What are the social implications when it comes to magic and the economy etc
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