I started this topic on the DAIII Bioboards and got little to no support for the idea. I was honestly surprised by that, so I thought I'd bring the idea here to see if I am really insane in that I like the idea or whether I just don't fit with Bioware's audience anymore. So here goes:
I would like to see some story decisions that involve a degree of chance rather than certainty. I present the following situation: You and your merry band roll into a village to learn that a zombie attack is imminent. You decide to help fend off the attack.
In a standard cRPG, there are going to be