Jump to content

Dueps

Members
  • Posts

    10
  • Joined

  • Last visited

Posts posted by Dueps

  1.  

    I really liked in DA:O where a lot of the lore books you read actually had quests if you followed what the book said.  Making each book worth taking a look at and a lot of them worth reading in order to proceed on a quest.  I felt like this provided more flavor and gave some quests that didn't involve just talking to someone and performing x task, but instead allowed for your character, and you, to experience some of the lore of the game.

     

    What I *didn't* like in DA:O is how you had to manually go to the codex and try to find those lore books. A simple Book-Cover art pop-up with the text when acquiring the entries would've been neat.

     

    Agreed entirely, it was frustrating

  2. I really liked in DA:O where a lot of the lore books you read actually had quests if you followed what the book said.  Making each book worth taking a look at and a lot of them worth reading in order to proceed on a quest.  I felt like this provided more flavor and gave some quests that didn't involve just talking to someone and performing x task, but instead allowed for your character, and you, to experience some of the lore of the game.

    • Like 3
  3. I have been playing with a Cipher and BB Rogue, both of whom possess the Mechanics Skill.  Upon entering Scout Mode, I have been able to find trapped chests and trapped walkways and able to disarm the trapped walkways.  Unfortunately for me, the disarm icon/choice never appears if a chest is trapped.  If I don't enter scout mode and find out the chest is trapped, I can interact with the chest, thus opening it and getting attacked by the trap.  However, if I determine that the chest is trapped, I can no longer interact with it, save mousing over the chest and having the loot icon appear.  When I click on the chest, however, nothing happens and my party behaves as it would had I clicked on the floor, asking them to walk elsewhere.

  4. Every trap I've detected, in game thus far, has prevented me from looting the chest.  If I can't detect the trap, then I can loot the chest (and get zapped), but if I detect the trap, I am no longer able to interact with the chest.  For example, in one of the houses in Dyrwood, there is a trapped chest.  I detected that it was trapped, and had the "Loot Chest" Hand Icon, but just cannot loot the chest.

     

    I wonder if I just don't know how to disarm traps, or if this would be considered a bug.  

    • Like 1
×
×
  • Create New...