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Cavalary

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About Cavalary

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  1. Just getting a whiff of time limits that prevent taking your sweet time about things, fully exploring the world, trying all options not restricted by character class or such, etc., is very high on my list of complete dealbreakers for a game. That said, timed single non-branching quests are fine and can actually be great as long as they're quite brief and don't force you to rush through places you won't be able to revisit afterwards. So need to be very efficient in completing just that quest, but without sacrificing other things for it.
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