I am just curious about the business model and what assumptions are being made about the total cost of development and earnings estimate. I have jumped in on all the new wRPG kickstarters but I know very little about how much real game development costs. I just think it's a neat idea to be able to help games you like get developed.
The mainstream industry and the mainstream gaming publications always talk about how AAA games cost 100+ M to develop, how they are a dying breed, etc. Kingdom of Amalur probably sold over 1M copies but was a huge failure. The creative content in that game