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milath

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About milath

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    auraldissonance

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  1. Ergh. No. Please no. One of the reasons I backed this game was because it was supposed to be a throwback to the days of great single player RPGs where you get AI companions with fun backstories and stuff and do some tactical combat all on your own. I would honestly be terribly disappointed if Obsidian turned it into "Project Eternity: Borderlands Co-op Edition". Co-op usually means the either the single player is unbalanced or the co-op play is unbalanced. Honestly for the budget that is going into this game, I can't see them being able to add multiplayer to the title anyway, at least not without adversely affecting the single player campaign. I'd definitely prefer they stick to the original throwback vision and not bow to the social gaming trend in most games these days. There's plenty of games to play with your friends. But there's still something to be said for a singular experience imho.
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