I voted 'hard' though I was inclined to vote ' old school' :D. Though it might scare others away, I feel some of the appeal of these old school games is, that they are so difficult and unforgiving. Remember in NWN when you would spend a lot of time clearing a dungeon just to get instant-killed by the first trapped chest you try to open and having to do it all again? Or in BG1 when, if playing as a mage, the first wolf you met in the forest could kill you in one hit? I think this unforgivness - frustrating as it is - brings an intensity and reality you just dont find in the modern cake-walk gam