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SirthOsiris

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Posts posted by SirthOsiris

  1. Try the first post about burning from satire. It's pretty much what most of the arguments have been; hundreds of opinions wanting the resources devoted to what they believe will make a better game, at the cost of what others believe will make a better game.

     

    And this surprises you?

    It always seems to, but after thinking about it, not really...

  2. Why isn't there a Dislike bottun for posts?

     

    Is there a point to this thread at all?

    Try the first post about burning from satire. It's pretty much what most of the arguments have been; hundreds of opinions wanting the resources devoted to what they believe will make a better game, at the cost of what others believe will make a better game.

  3. Probably thinking Dragon Age kill blows, which was pretty much running a sword through a chest, or slicing a neck, or a shield bash of some sort. Longer ones were for bosses at the end of the fight.

     

    Wouldn't be too bad. Sounds like the added details of yesteryear. Like, a fire spell igniting a target when it dies, or a lightning spell eletrocution.

    • Like 1
  4. For JRPG players, Persona 3 and 4 also belongs to "Hard"

     

    Although I more or less followed a guide, yeah, spotting the idea something is up, and being given clues but not being told what they are was interesting. You got a completely different ending if you did it wrong.

    Although I think that was more 4. 3 was pretty blatant.

  5. Yeah, I think at this point, it's probably better to figure out what they're doing first, then listen to fan input on what they put out for critique. Otherwise, the fans are trying to make these guys make THEIR dream game, not Obsidian's.

     

    Ideas put up need to be considered and refined to Obsidian's tastes first, then take fan input.

  6. Difficulty that makes me use multiple tactics, need to have a varied party, and may go to hell if I'm not watching are what I'd like.

     

    Against random one-shot crits outside the gate.

     

    It's not that I'm not hardcore. It's just I'm not that good. I like to feel challenged, since those encounters are exciting. But I also don't want to feel like there's some straight cliff I need to scale to have fun.

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