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Lord of Lost Socks

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Posts posted by Lord of Lost Socks

  1. So, apparentely SEGA has been pissing off a bunch of people on youtube. Why?

     

    Because in the past few months several youtube accounts and dozens of videos featuring SEGA's Shinging series have been removed from Youtube due to SEGA copyright infringement notices. The most prominent account affected being TotalBiscuit(TotalHalibut). This includes videos that don't even contain any video of gameplay, just a person talking about gameplay.

    And keep in mind, most of the videos are made by fans talking very positively about the series. I mean, it's a bloody 15 year old series or something, by now.

     

    Here's a video detailing the story in detail, background info and all:

     

    And here's the reddit article:

    http://www.reddit.com/r/Games/comments/13glp8/sega_starts_quietly_removing_youtube_users_videos/

     

    What on Earth is going on with SEGA? Are they really doing this to skew the youtube search results in favour of their latest Shining game?

     

    And if they can do this with Shining series, what stops them from removing Total War or Alpha Protocol videos on a whim aswell?

  2. This did happen in original BG aswell, though. Random spawn points were designated to spawn a certain amount, and depending on your level it spawned more creatures on them.

     

    Then there were encounters that always have the same amount.

     

    But in truth, since this is running on BGII rules, the spawn system does aswell.

  3. And here's a quote from the devs regarding the issue:

     

    Just going to quickly submit an update here despite the thread being closed:

     

    For those waiting with bated breath' date=' we figured out what went wrong here. Yes, there was an introduced bug, due to differences in the way the math was handled for the scaling/spawning system from BG1 to BG2. We attempted to make the BG1 maps use the BG2 system, but, when it came to this particular aspect we basically didn't go far enough.

     

    Interestingly: in the course of investigation we found out that BG2 doesn't really use the random spawn system the same way that BG1 does. While it fits the style of gameplay in BG2 (sort of a more linear storyline), it's a kind of cool discovery in terms of giving us options for new content.

     

    So: this fix should be present in our next patch. Thanks all involved for bringing it to our attention. Feel free to shoot me a message if you have questions.[/quote']

  4. I have to say that I think the new cutscenes look a lot better. Then again I played Baldur's Gate when I was 10 so my memories are very fuzzy. Everything that happens is a new surprise while at the same time reminding me of the good old days :)

     

    I do remember that the old graphics didn't even impress me when I was 10.

     

    So far its run flawlessly, unlike my another copy of Baldur's Gate I bought two years ago which just refuses to work properly.

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