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aegishield

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Everything posted by aegishield

  1. For those curious of what it might look like, here is the Wasteland 2 unity video:
  2. Great choice going with Unity! I wonder if my idea of teaming up with Inxile to reuse some of the Wasteland 2 code will now become reality...
  3. The United People of the World? Yeah, I know that they use Unity, but Unity isn't a complete game engine, it's a very general development platform and Inxile did a lot of work beyond that. ...and a LOT less details. 2d graphics are still the prettiest to this day. BG2 looks a million times better than Warcraft 3 or even Dragon Age. 2D graphics can look amazing, and so can 3D graphics. It depends on what's your target platform and on how much you're willing to invest. Hand painted 2D graphics that look awesome in high resolution and are animated can be very expensive. There's a reason why almost everyone uses 3D.
  4. This thread reminds me of the engine thread on the inxile forums. A lot of debate against 2D vs 3D, etc. A big argument is that today, a 2D game would be more expensive to do than a 3d game since you would have to do all of the animations by hand etc. A 3D game with a 2D background would be doable, but what are the real benefits compared to going realtime? The major plus would be lower system requirements, potentially making it playable on integrated graphics. One interesting possibility would be for Obsidian to use Inxile's new engine. The two games seem to have many things in common and the developers are good friends. I think it could be interesting to combine resources on the new engine.
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