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PixyMisa

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About PixyMisa

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  1. If anyone is keeping track of just how wrong Wulf is, the Wasteland 2 Kickstarter is fast approaching $400k after just 12 hours - with three backers at the $10,000 level.
  2. Completely wrong. People are asking for a spiritual successor to Planescape, not necessarily a sequel. That would be nice, but everyone knows it's unlikely to happen. To put it another way, what you're arguing for is yet another game that's been lobotomised to fit consoles and handhelds. The thing is, there's plenty of people cranking out those games. Hardly anyone is producing good party-based RPGs, and there's a real demand for those even without AAA production values. I didn't finish Torment until 2007. The first time through, I thought I'd hit a bug that made my game unfin
  3. As I noted on the other thread, I'd love to see a new game in the Infinity Engine style. No need for it to be a sequel, or D&D, or anything licensed at all, but that really was the golden age of RPGs for me. Think it over, bring back that project you really wanted to do, put it up on Kickstarter, and take my money! Oh, and a really important thing: Take a look at the Order of the Stick Kickstarter project. It "only" raised $1.25 million, but that's 21 times the original goal. Rich Burlew (the creator of OotS) handled it brilliantly, with daily updates, new goals and rewards that
  4. A lot of people have said a lot of things I agree with. A story-driven RPG A party of 4-6 characters (six being, of course, the perfect number!) Original IP A distinctive setting Turn-based or active-pause combat Isometric or third-person graphics Limited voice acting (some voice acting would be very much appreciated, but there's no requirement for every line to be voiced) Some things just aren't likely to happen in any reasonable budget or timeframe. No console release. No sequels to licensed properties. No fully-voiced 3D spectacular. But that's just fine with me. Dragon Ag
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