FF9 meets Fall Out.
I'd love to see a turn based RPG that takes a bit of a different turn. What if the combat system followed a rock, paper, scissor style. Attack, Counter, Fake, Block. Counter would be used when someone attacks, negating the effect and causing damage to the attacker. Fake would be a fake attack, followed by a real. Attack < Counter < Fake < Attack. And block would block against all. These could also be added to with special options the Player gains through mastery of his chosen weapon.
EXAMPLE: This is what a fight in game would look like, time would