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About a3lool

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  1. Something with lots of dialogue, a non-traditional storyline (though it's obsidian so that goes without saying) and a universe that has a good mix of tech, magic, and pirates. So something like Spelljammer, the world from Chris Wooding's Tales of the Ketty Jay, or Scott Lynch's Gentleman bastards series. Or just make your own world. I really just want (like everybody else does) a large, isometric RPG; something that can take months to beat if you do all sidequests. Also, complete voice acting should be avoided. It costs too much money and really doesn't improve the experience (for me at least
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