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About Terram

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  1. I think you might be wrong in that - Tim Schafer wanted to make a point and click adventure game for 400 grand. In the grand scheme of things, not a ton of money... and to be sure, Obsidian is in a better state than Doublefine, especially after New Vegas outsold Fallout 3 (I believe?). It's very possible that they're getting stonewalled by publishers who look at the genre and think to themselves "nobody's made a game like that for over a decade, there must be a reason for that, let's stick with the game with explosions. People still like explosions right?" I think character-driven (as in,
  2. I think this topic should be less focused on "what license do you want Obsidian to blow the hundred thousand dollars or whatever the Kickstarter raises" and more on "what genre would you, hypothetically, support". Because as much as I would love to see Sigil again, I know that it's never going to happen. And that's fine. I have the happy (and unhappy) memories associated with it, and that's all I need from it. Doublefine's Kickstarter really only said one thing - it said "hey, do you want Tim Schafer and his crew to make a point and click adventure game?" And a lot of people said "aw hell
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