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Gutock

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  1. I love the Idea of a Diplomat class, in fact non-combat class in an RPG sounds great.How about having a Healer class that isn't designed to be mainly used in combat.Or an engineer class, who's job is to make stuff most of which is unrelated to combat unless you spec them that way.Or how about a entire dual class system, with each character having a normal class and a combat class. A game where we could have a unique setting, double class so we don't gimp ourselves to enjoy dialogue, and companions that are worth caring about... seriously. Not sure if I could continue to exist should this occur. Serious though, Planescape sequel or something equally strange and smart. I know people think Asian history is played out, but something Mongolian Horde style would be great, Cultural Revolution stuff would be heretofore untouched. End of the day, I'd give you some money for about any damn worthy RPG!
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