Identifying unknown items in PE in Pillars of Eternity: Stories (Spoiler Warning!) Posted October 27, 2012 I'd rather there be no lore skill nor identify spell for magic items, nor a need to drop 100 gold at a store to find out what it does. For certain special items, maybe you need to take it to a hedge wizard or scholar or temple to have them tell you what it is, as part of quest lines or some such... but the extra step of casting spells or spending gold to learn what your recently hard-won treasure can do has never added anything to the game for me. In most of the games I've played, and all the games I ran, you just know what the items were. Quicker and more fun IMO. In the table top games with identify crap we'd collect a huge bag of crap, then spend like an hour as the "designated knowledge arcana, detect magic and identify spell" guy would make all the rolls. What a horrid waste of an hour - but if he hadn't gather them, and cast the spells each time we found an item, a horrible waste of resources. If Identify and Lore (to identify items) is in the game, it'll be a minor annoyance at worst to me. I just don't think it adds to the fun at all. .... I'm all for chanters, or maybe even priests or wizards, having special lore abilities that can tell you about the world and stuff at certain points - you need to get that exposition anyway, might as well feel special about the news by adding a [Lore] tag before the info dump. But having to spend resources on the treasure you acquired? I'd rather not.