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NBlake

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  1. a bit of aditional info: roblem signature: Problem Event Name: APPCRASH Application Name: Dungeon Siege III.exe Application Version: 1.0.0.0 Application Timestamp: 4e164e55 Fault Module Name: ntdll.dll Fault Module Version: 6.1.7600.16695 Fault Module Timestamp: 4cc7ab86 Exception Code: c0000005 Exception Offset: 00038db9 OS Version: 6.1.7600.2.0.0.256.1 Locale ID: 3082 Additional Information 1: 0a9e Additional Information 2: 0a9e372d3b4ad19135b953a78882e789 Additional Information 3: 0a9e Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
  2. Hey all, i recently bought this game (yesterday) with a friend to play it in co-op and have some fun, but i found with surprise that the game is unplayable... here is a list of problems i found. Either my friend or me create the game the same effects appears: -massive lag and then host crashes. (appcrash, or permanent freeze) -massive lag and then client get disconnected. -random bugs sometimes i can connect to a host in find party (yesterday i was able), others simply cant while connecting forever...(today i cant) Things already tested: -Upnp on/off -DMZ on/off -all graphic teaks possible -compatibility modes With this i have to say we have played several games already on co-op (hunted, borderlands, resident evil...), our ping is usually between 6ms and 20 (dpends on the game) No meant to offense but did some1 in the world tested this game in the development? bcoz i dont think this game is nearly in a state to be released. the specs are: windows 7 x64 I7 970 Asus rampage III black edition Nv gtx295 12 Gb corsair dominator GT 2000mhz
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