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LordDelmar

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Everything posted by LordDelmar

  1. I just wanted to add my voice to that of the OP. After playing the demo, and yes I read the feedback sticky, I found that I enjoyed the game in its single player aspect. While the keybind problem was an issue, it is being addressed and I am thankful that you (Obsidian) is listening to its players. This is the ONLY reason I registered on the forums, to give you all my own feedback about what must change in order for me to purchase the game. Before I go any further; I will say I am a PC gamer, my son is a PC gamer, and most of our friends are PC gamers and tend to have small LAN parties a few times a month. Dungeon Siege 1 and 2 have both been on our list of games we regularly play when we want to do some dungeon crawling. 1. The inability to keep your characters in multiplayer. This might have been a good thought for console players, but NOT for PC players. RPG means that players tend to get attached to "their" characters. They build them the way they want. If I have to think about starting over each time I play the game, I'll play through it once and that is it. 2. The shared camera has to go. Again, this was likely due to the programming for a console and the console not having the resources, but this is unacceptable for a PC game. I really and truly feel I should not have to elaborate on why this needs to be changed. Just play Dungeon Siege 1 or 2 for a bit over a 4 person LAN and I am sure you will see why this should be done. That is it. Honestly, just two things are preventing us from purchasing and highly endorsing this game. Myself, I do enjoy the singleplayer game, but that is not why I would purchase it. Dungeon Siege is a game that always evoked fond gaming sessions with friends and sadly, I feel that without the above changes, will be a game that fades from memory.
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