Ant Buggy Summon: Let the Ant Buggies summon recruits from anywhere (or let us keep the recruits)- I love the idea of running around with my own little swarm of ants (one soldier and two workers isn't much of a swarm, but good enough!). Unfortunately, as currently implemented the recruit ability is the next thing to useless. I would like to suggest allowing the recruit ability to spawn a worker ant if there aren't any near by, with a suitable delay to prevent spamming. Alternatively, at least let us keep them through buggy dismissals and resummons and logging out/logging in. For better buggy balance, supe up the ladybug's combat abilities- The poor ladybug in is very niche. Even for combat, she's not that much help (others feel differently). Upping her damage, agro, and (for solo play) letting her heal herself and the player when not being ridden would make her a much better combat buggy. Please give us mages some love!- One of my biggest pet peeves in a game is having a playstyle I find interesting, and not really being able to use it until latter then having it eventually be surpassed. Right now, you can't get any mage gear at all until tier two, and the playstyle is obsolete by tier 4. Here are my gear suggestions to resolve this: Tier 1: Stinky Staff- tier one staff made with rotten meat, sap, an acid gland, and a sprig. Deals low woozy damage (so it's useless against roaches and stink bugs), but it's effective enough otherwise (and it keeps the theme of 'flavor' staffs). Web Robe set- a robe made of web (not spun silk). Individual pieces slow attackers' movement speed, and the set bonus increases player movement for a short time when hit (basically, helps a beginner mage run for it). Sleek effect reduces the detection radius of orb weavers and makes spiderlings ignore you (you look/smell like a clump of webs to them). Tier 4: I'm guessing you have something planned already for this. Or at least I hope so. But here's an armor set I think would be cool: Pond Cultist Robes- Show you alegience to the horrors of the deeps. Made with pond jockey meat, quarts bits, pond moss, and bell spider parts. Hood- looks like a deep red and black hood with a pond jockey face for a mask (Cthulhu tentacle face vibe). Robe- red and black robe with spider legs sticking out the sides and curled pond jockey tails at the base. Boots- uh... not sure. Red and black boots. Individual Pieces- adds water damage to regular staff attacks (because why not?). Set Bonus- phantom mini pond jockeys appear and attack enemies when you take damage (really just a short range damage aura, but that would look cool). Sleek Bonus- Increases the water damage. (Okay, the main thing is how cool a pond jockey mask would look...)