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Plutarchus

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  1. So let me get this straight. Fans of a game series with a control scheme which began on the PC, found success on the PC, and worked perfectly fine on the PC should now suddenly run out and buy a gamepad so that they can bypass the inexcusably bad user interface and control setup of the latest sequel? If Obsidian wanted to develop a sequel to Dark Alliance for the consoles they should have done just that. Instead, Obsidian and Square decide to hijack the Dungeon Siege IP and turn it into a game no one asked for, with a control scheme that simply doesn't work for its target audience. But don't take my word for it, call Steam and ask them how many pre-orders have been cancelled since the release of the PC demo.
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