Please reimplement some mechanics from Grounded 1, such as the UI graphics and the use of the omni-tool. Having to just hold down Square to chop grass, break rocks, or dig is not satisfying at all. On top of that, it’s the same button used to pick up items from the ground, so I very often end up interacting with the plant/rock instead of collecting the item I actually wanted. Additionally, the physics for grass and grass planks right after being cut is very buggy (it sends you flying). Lastly (and in my opinion, the most annoying issue), enemy bugs chase you for way too long. I literally had a spider follow me across the entire map with no way to lose it; it even chased me inside an anthill until it finally killed me.