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No buffing outside of combat, why?
Would you like single looting and no ranged weapon ammo too? Because that is also missing from BG2. The game is much better without these stupid tedium things and I love that they can balance it without pre-buffing. Those backward minded people who can't accept these should just go back to playing Baldur's Gate and let the people who enjoy this game to have the game balance around no prebuffing.
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Why is faith and conviction combat only?
Yes, it doesn't work if its not your main character which is terrible. If I knew this, I would have mained a paladin and customed a chanter.
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No buffing outside of combat, why?
Again, I 'm still waiting for manageri's answers to be refutted besides avoiding, saying nothing and then repeating that no argument was made.
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No buffing outside of combat, why?
This is pretty much the OP's arguments right now. Pre-buffing is terrible for the game and the game is much better now tactically with without it. I still fail to see any argument proving otherwise besides the above quote.
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No buffing outside of combat, why?
There is a reason for it and its already been pointed out repeatedly in this thread. I agree with the developers on this one.
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Why is faith and conviction combat only?
I'm more concerned that Faith and Conviction doesn't increase or decrease with Reputation if the character is not the main character.
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Non-PC Paladin's reputation and behaviour effects
I wish it works for created characters too.
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No buffing outside of combat, why?
Eisberg explains it the best. I was going to write a long post about this issue but yeah I guess liking his post does the same thing.
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Bug 1:03: Created Characters No Voice 100% Reproducable.
Bump for awareness that they are fixing it or at least a workaround.
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No buffing outside of combat, why?
Raedric's Guard: Boss, those 6 tresspassers are standing at the foot of the throne 20 feet away making themselves glow with funny lights. That one just burst into flames and looks very threatening. Raedric: Its fine, we'll worry about it when they reach 10 feet.
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No buffing outside of combat, why?
So... you're just lazy to use consumables? Okay....
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No buffing outside of combat, why?
The game is so much better without it. I love this new change since you have to do your buffing during combat, not stand 20 feet away, prebuff while your enemies stares at you and then go in which IMO is more illogical than not allowing prebuffing.
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Bug 1:03: Created Characters No Voice 100% Reproducable.
I know, but its still there not fixed so reporting that more people are experiencing it.
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Bug 1:03: Created Characters No Voice 100% Reproducable.
bump
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Bug 1:03: Created Characters No Voice 100% Reproducable.
For created characters, if you dismiss them and later hire them back in again, they lose their voices PERMANENTLY. I'm hoping there's a workaround for this but can't find a way to. Please fix, thanks!
glenn3e
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