so i have heard that items and xp are saved only to the host for the online. is this true? am i alone in thinking that this is the worst design choice they could have gone with? there is no incentive to play with friends at that point they might as well made it single player only. why is it a company cant make a good dungeon crawling loot whoring rpg anymore? last good one was champions of norrath, sacred 2 was decent but i dont care for its skill system. if im wrong please tell me cause right now i cant possibly see how anyone in their right mind could think this was a good/better idea. for now im going to be canceling my pre order to many things comming next month for me to waste money on a game that COULD have been great but because of bad design choice turned out pointless and boring.
signed,
dissapointed fan