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Trackah123

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  1. I know this can happen when HAGS (Hardware-Accelerated GPU Scheduling) is not enabled in Windows. The setting can be found in "Settings -> System -> Display -> Graphics -> Advanced Graphics Settings"
  2. Hey everyone. So i recently got this new GPU (ROG Astral GeForce RTX™ 5080 16GB GDDR7 OC Edition), and at first glance everything seemed to be ok (temps are fine, windows works fine), the card is stable and i have no crashes or freezes or anything. it already had the latest vbios also. However some games seem to have texture misalignments, examples are Battlefield 6 i saw a few times black patches or squares that looked garbled. Then in the Outer Worlds 2 i saw similar random textures that would look flipped, rotated or simply be misaligned positionally (it would even be saved in savegames positional wise, so reloading a savegame would show the exact same misalignments again for that particular savegame), i think its mostly happening with DX12 api games but not sure. I could find very little about this particular problem and i tried everything but to no avail, different Nvidia drivers didnt work, clearing shadercaches, different GPU or bios settings, nothing worked. Furmark and VRAM tests seem to found have no errors on my new GPU, regular DDR5 memtest86 neither. attached are some screenshots to showcase the problem (this is from Outer Worlds 2). Then i suddenly found a temporary fix, simply changing texture quality ingame to any other setting, apply, and then back to high or very high and everything looks fine. but as soon as i reload a savegame again, some textures are misaligned again. I already posted this issue on nvidia and asus rog forums but i hope if others read this here and they also have a 50x0 rtx card, if they have similar texture align issues? According to the AI i asked (and yes AI can provide wrong info but this is what it said, if it would not be a faulty GPU i hope) :
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