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osirisgothra

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Everything posted by osirisgothra

  1. So I fixed the problem, and this was it: Since I had install POE _after_ other games, I already had a %USERPROFILE%/Saved Games folder, so it used %USERPROFILE%/Saved Games/Pillars of Eternity to save its games. On the NEW machine, POE was the FIRST game I ever installed, so %USERPROFILE%/Saved Games did NOT exist yet. Thus, it created a saved games folder in a different place: %USERPROFILE%/Documents/My Games/Pillars of Eternity I followed these steps: Step 1: after installing POE fresh on a new machine, play it and create a save Step 2: exit POE, and search for the save file (not in AppData, in your user profile) Step 3: once you verify that the save folder is being used, copy your files over to that directory Step 4: restart POE and your games will appear under a "v PLAYERNAME" entry which you will click to expand it, your games should be there! Once I had saved a new game, and located the new game that I had saved, then verified that fact, I easily located it (and after being tipped off in reddit discussion to the fact). I moved my other saves into that folder, and it now WORKS just fine. Still cant find it? I also got a tip that some people with differing language locales might get folders named for that language "My Games" might be whatever that is in your operating system's locale if it isn't english-us, so be sure to look. Don't worry about APPDATA (aka Application Data) It seems the Local and LocalLow did not make a difference except for during runtime as tempfiles(?) so maybe those dont need to be worried about. Thanks for enduring my impatience.
  2. So nobody figured this out huh? A friend and I were trying to resolve this, but we couldn't figure it out (and we are both software engineers). It seem neither the file tree, registry, nor special locations work. The above instructions on the so-called fix are kinda vague so we couldn't adopt those either for us. I was gonna buy this game but I think nah, not when I can't be sure I won't lose my progress at any moment and zero ways to back it up. Its a darn shame because I kinda like this game but I guess I'll just have to toss it to my "would've played except for that ONE thing" pile. :3 Hopefully some day they will care enough to fix this issue. Examples of things we've tried: * Transfering EVERYTHING that was referenced by the game. Namely the files in "Saved Games" and in "AppData/*". * Exporting the original registry entries from the source machine and importing them into the new machine. * Copying save games after initial save on new machine, giving the filename the same name as what is being replaced, in an effort to try to "trick" the it into reading the backup save game * Copying the entire Documents AppData and Game directory structure to the new machine as-is * Installing two copies on two new OS installs and comparing their contents of the two systems to see where the missing data is. I can only imagine at this point, as a developer, that the game itself uses the OS's UUIDs internally to create, access, and save games OR it puts them some place nobody would expect. After all, it seems to have saved games in 3 or 4 different places with no certainty on which ones are actually being read when they are loaded which kinda defeats the point of having extra saves, right? Hope someone fixes this someday. Hope posting this saves you the trouble of doing this yourself.
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