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Wizz

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About Wizz

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  1. Still it has multiplatform engine and there is a chance that it will be ported sometime. Also Oblivion is multiplatform too, but it looks better than DA. I mean main problem is not console limitations, but engine and developing limitations.
  2. Ough, accustumed to use third button. Nevermind.
  3. I've really tried and worked only 'a' and 'd'.
  4. Some things better than expected, some worse. Graphics. Bad as it was shown in previous screenshots. Only characters got more attention and they are still not good enough. Skill-system. After someone's screams that it was killed I've expected something in ME2 style, but no, it's same level as DAO's system. I would like to see more though. Camera. Why the hell I cannot use mouse to rotate it? And this fixed view... Style. Main menu and intro have it, but in other places it was changed by something different. Good to see some class-determined cutscenes and dialogs, always like it in games. Suddenly voice actors are almost emotionless, I just cannot feel drama when they look on it like it happens every week. Anyway game doesn't look like an AAA project. That' kinda subjective, I know.
  5. Zombi-Revan will be raid-boss. MMO will never replace single rpg, because it will never provide such non-linear story and immersion. Also main story is always weak in MMO, I know Bioware tries to broke this stereotype but now it's just a words. I've waited KOTOR3 five years and I can wait another five. And I want it to be made by Obsidian, screw that cinematic and romance-oriented stories.
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