Skip to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

JaimeJoopii

Initiates
  • Joined

  • Last visited

  1. I do like the idea of allowing them to pop wounding and stunning shots but I worry I'll remove some of the fun of the challenge, if that makes sense, but that's entirely arbitrary and I'd need to experiment with how it feels in-game to even determine if that's "easy" enough. Stalkers link is genuinely game changer even without a the +10 torc and I can already feel the lack of accuracy. Animals get a big power buff every 3 levels or so, first one at 4 and so on, but It's definitely not enough to carry the game. I'm pushing as far as I can (I've gotten to Caed Nua and dealt with the entire Temple of Eothas), but I think ultimately the challenge's rules will change slightly to allow this. Or allow traps/DoT scroll usage, as I feel that's pretty in spirit. Hell, tanglefoot is super cheap. Not being able to take those survival bonuses REALLY sucks, that could have carried me throughout the whole main story I feel like. Thanks for the response, the minute details like this are incredibly hard to find out on my own.
  2. I'm looking into how buffs work in regards to Animal Companions. Namely do they get resting bonuses, either from survival or inns? Does Apprentice's Sneak Attack stack with Merciless Companion ON the companion? (+IE 30% (MC) +15% (ASA). I'm asking these questions because I'm trying to go through POTD only using a party of animal companions without the rangers doing any damage and only being allowed to use marked prey / defensive and buffing scrolls, and for Caed Nua and Raderics Hold, I'll need all the help I can get to finish Act 1. Additionally, is marked prey supposed to interrupt? I've never noticed it doing so before. Currently on the latest beta build.
  3. I would say that Deadfire lends the player a lot of leeway. My first playthrough I just came off the heels of the first game where I didn't fully understand the mechanics, and in the second game I understood them even less but just kinda brute forced it? I didn't understand how accuracy and defenses worked, I only really understood penetration. Even on my current play through, I'm trying to fully understand the mechanics and I've been wanting a hard wall, like the Adra Dragon in POE1, so I can learn how to properly buff my party and manage their skills and AI but the game just keeps giving me victories and it's strange.
  4. Hey all! I've been theory-crafting a Ranger/Paladin hybrid that focuses on marked prey, stalkers link, zealot's accuracy(?), damage over time gear, and sneak attack bonus with a wolf companion while staying alive as long as possible, any ideas for stuff that could make this build really shine?

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.