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Dadinjo

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  1. Got an suggestion for new beta: to have damage received as floating numbers. Similar thing exist in console version, never did know why it wasn't in a game in first place.
  2. There is nowhere the info that new saves are put in "_LOCAL_" folder and we need to copy paste our save games there. Found a bug: running an old save, Kana got another weapon slot to use (4 instead of 3). As for fixes, there is still tooltip flicker in beta. Perhaps you could implement a fix like this (https://www.nexusmods.com/pillarsofeternity/mods/187) I aslo noticed flickering mouse cursor as well. For me problem occurs when using gsync and framerate is higher than monitor refresh rate. I solved it but limiting framerate.

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