Bug Report #3
In the new patch, some buttons that can be found using mechanics are no longer highlighted purple. I encountered such buttons in the southernmost room of the 1st floor of the Temple of Eothas, in the secret room of the Temple of Woedica, and in the basement of Lumbala's house, but there may be more. The buttons themselves function normally, but you have to find them by touch.
The Bilestompers tooltip doesn't work, making it unclear what the boots' ability is. You can read it after trying them on, but until then you're buying a pig in a poke.
There is still an old bug where dead summons remain on the screen as a fixed png. This same png will haunt you when you move to new locations and will not disappear until you re-enter the game.
Once you resolve Solmar the Shackler's problem, the game will continue to consider him a bad visitor and will offer you to pay him off (for 1200) or send an escort for him. The thing is, he doesn't give any penalties to the fortress's prestige or defense, so these actions make no sense.
If the Berolt problem is successfully resolved, Berolt himself is mentioned in the fortress log as a *null*.
P.S. I'm not sure if I'm writing to the right place for reports, but I couldn't find another one. If you know of one, please leave a link.