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Mister_Nobody

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  1. Bug Report #3 In the new patch, some buttons that can be found using mechanics are no longer highlighted purple. I encountered such buttons in the southernmost room of the 1st floor of the Temple of Eothas, in the secret room of the Temple of Woedica, and in the basement of Lumbala's house, but there may be more. The buttons themselves function normally, but you have to find them by touch. The Bilestompers tooltip doesn't work, making it unclear what the boots' ability is. You can read it after trying them on, but until then you're buying a pig in a poke. There is still an old bug where dead summons remain on the screen as a fixed png. This same png will haunt you when you move to new locations and will not disappear until you re-enter the game. Once you resolve Solmar the Shackler's problem, the game will continue to consider him a bad visitor and will offer you to pay him off (for 1200) or send an escort for him. The thing is, he doesn't give any penalties to the fortress's prestige or defense, so these actions make no sense. If the Berolt problem is successfully resolved, Berolt himself is mentioned in the fortress log as a *null*. P.S. I'm not sure if I'm writing to the right place for reports, but I couldn't find another one. If you know of one, please leave a link.
  2. Bug Report #2.1 (because I can't add to the old message) The His Old Self quest is a bit glitchy. If you find the real Purnisc, go down to Nyrid and agree to kill Purisk, you can return to Kaenra and turn in the quest. She will give you her reward, and Purnisc will disappear. You can tell Nyrid that you killed Purnisc and he will give you a discount. This way you will get both rewards. There are two prisoner rescue missions in Heritage Hill - Safe Haven and Undying Heritage. In both missions you can choose where to send your people. I sent Saeda to the gate and Icantha's prisoners to the tower. The problem is that I'm playing in pacifist mode and haven't killed a single zombie in the entire location. There are hordes of undead in front of both buildings and the people I sent just teleport through them.
  3. Bug Report #2 Random item drops tied to days of the month are still broken. Text in character creation and level up menus is nearly unreadable on small screens. There are options in the game to make the font larger, but it doesn't affect these menus. Text displays fine in the rest of the game. Not a bug, but still. This is about the Kickstarter Backer achievement, which is currently impossible to obtain legally. It may have made sense when the game first came out and you wanted to reward the players who backed you. However, instead of rewarding a thousand players, you're punishing hundreds of thousands of players whose only fault is that they started playing after 2015. Because of this, we can't add POE1 to the list or showcase of perfect games, for demonstration. And the funniest thing is that the only ones suffering are steam players, because 87% of players in the epic games store got the achievement. Is there any point in keeping this achievement when it's been 9.5 years since the game came out and the achievement itself doesn't work?
  4. I have a save, but it's only one, because it's Ultimate. Besides, it's in front of Thaos, and he didn't cause any of the effects I described, although my status should be pretty cursed. But if you can spawn a couple of eyeless ones, everything should be fine. They prone me with almost 100% chance. https://drive.google.com/file/d/10JIT2vKC4cd-sR95ZaYocir_IDOLKP71/view
  5. Some time ago, I encountered a serious bug. After some time in the game, around Act 3, many effects begin to break and do not disappear until the end of the fight. Some remain after the end of the battle. Some of them are harmless, like Hobbled and Blinded. At the same time, endless Prone, Stuck, Maggots can easily finish your playthrough. Could you fix it? https://imgur.com/V4jC3mV https://imgur.com/1YZQ8JS https://imgur.com/lFNI37Z https://imgur.com/Ns9QVO6
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