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AnjyBelle

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Posts posted by AnjyBelle

  1.  

     

    Guess there's a RES check for that dialog option? I usually play low-RES characters so I would miss it.

    No RES check.

     

    Give him the armour at the latest, when he says something like "... I ask ONE LAST time..."

    Then "...now do the same for Osric...." and finally "...are you really so stuck in your past that you need..." (or the like).

    He answers something like "...didn't see it that way..." and gives you the armour.

     

    Nevertheless, for the Knights you are now an associate of the Dozens.

     

     

    I'm not.  The knights still gave me their quest line.

     

    Hmm... that's strange. Taking the armour from Penhelm should be the "point of no return", no matter if you got it peacefully or by force.

     

    But perhaps I am wrong, because I never took the armour and then talked to the knight commander. Maybe this way you can still get the quest of the knights, but then your career with the dozens is finished.

     

    Anyway, as far as I know it is impossible to get both main quests.

  2. Guess there's a RES check for that dialog option? I usually play low-RES characters so I would miss it.

    No RES check.

     

    Give him the armour at the latest, when he says something like "... I ask ONE LAST time..."

    Then "...now do the same for Osric...." and finally "...are you really so stuck in your past that you need..." (or the like).

    He answers something like "...didn't see it that way..." and gives you the armour.

     

    Nevertheless, for the Knights you are now an associate of the Dozens.

  3. A joke of course, but one that gives me nightmares....

     

    I am totally convinced, that there are devs out there with just one thought:

    REVENGE for bad critiques, flames on forums, non-acceptance of their work etc. etc.

     

    And that joke up there could be "The Revenge of the Misjudged Narrator"...

    a "companion" with decreasing stats and increasing annoyance-factor, something like that N00ber from BG 1...

  4. I can't see the problem...

     

    Take ANY song-performance of the currently popular "stars", snip out one second and there: Your barbaric yell.

     

    Because it's just a second or even a bit less, there aren't even license costs!

     

    Because of the abundance of performances they could even make it for every voice-set.

     

    Alternative:

     

    Make the backers yell. Those with the best receive a yeller-badge for the forum.

     

    ;)

  5. After playing the game once, shortly after release, I checked for mods.

     

    Take this as a compliment: I'm only using two.

     

    One let's me use portraits, reviving old memories of great games of past years (IWD, BG etc.)

    the other lets me scroll a bit more into the scene.

     

    When I did this the first time I was really baffled, when I saw all the love you've

    invested in this game.  No heaps of pixels, no blurry contours, just pretty and detailed

    displays of our characters and their gear.

     

    I could go on with the description of more outstanding features, but in the meantime

    I guess anything has been mentioned by other forum-participants.

     

    There is but one thing which throws me out of my immersion: The female barbarian.

     

    Although I like the class in this game, I simply can't play it because of the yell.

    She yells with the same "voice" like the male barbarians.

     

    This has two counter-productive effects:

     

    1) In battles with enemies, who have many barbs themselves (like  certain cultists)

    it is impossible to tell, who yells ... and there is quite a lot of yelling.

     

    2) I simply can't stand it, when a female uses a male voice. The immersion-thing...

     

    Now I ask:

     

    Would it REALLY be so bloody expensive and / or costly in terms of labour to let one of your

    office-ladies yell into a mike and implement this in the game?

     

    If you could do this, I would include the yelling lady in my night prayer.

     

    Thanks in advance!  :)

     

     

     

    • Like 2
  6. The same about Penhelm, the guy with the armour of Osric from the Dozens.

     

    When he waits outside of Hadret House and I tell him that his leader has to know,

    he says something like "...I ask you ONE LAST TIME....".

     

    In some games I just give him the armour, sometimes I take the fight. Normally, with an attitude like that he

    deserves to be punished, even when I play the good girl, right?

    • Like 1
  7. If you do the Dozens quest line you'll meet them outside of Lle a Rhemen and can finally get your satisfaction

    Well, as I wrote, I did the Knight's quest. When I spoke with the Dozens' leader again, he called me a lackey of the knights and refused any more cooperation (of course I knew that due to previous games).

     

    It would be a pity, because they must be somewhere...

  8. Whenever I enter the building of the Dozens the first time and see these arrogant thugs marching out, I can't wait to ...see them again.

     

    In my current game I did the quest for the knights and thus, can't do the one for the Dozens.

     

    Question:

    I don't care about that spear or the entire Lle a Rhemen - thing.

    The only thing I'd really want is to find a way to ...see these thugs again.

    Are they gone for ever or will I have an opportunity later?

  9. I stick to it:

     

    Immunities are - at least for living beings - cheap nonsense.

     

    High resistances - yes, but that's it.

     

    I've seen too many so called boss- / end-fights with a screen filling list of "immunities", degrading the entire group at least to auto-attackers

    if not make them entirely useless.

     

    Of course I can load a previous game, respec, equip different gear etc.

    But that's meta-gaming, not only in my opinion close to cheating.

     

    A well designed encounter should be either winnable without meta-gaming OR the group dies, because the player failed to develop them

    good enough for harder enemies - in other words: He gimped them (example: I saw a paladin / rogue / wizard in a D&D-MMO...)

    Well, start over and do better.

     

    (Please spare me the flames... I am aware that I am rather alone with that opinion).

  10. In none of my games I even talked to the Doemenels. I always sided against them.

    And it was always like this:

     

    I accept Verzano's quest "At all costs". Pallegina appears, says her lines, I respond "I intend to protect him", Pallegina answers "do as you will" and leaves.

    I go to Goose and Fox, deliver the package and fight the thugs, led by Danna. Danna dies, I win.

    I go back to Ondra's Gift, talk to the merchant, Pallegina appears, says her lines again and leaves.

    2nd squad of Doemenel's thugs appear, I fight, merchant is thankful and gives me the pistol as reward.

     

    Now, in a new game the last part was missing. After Pallegina left, I could just tell the guy, that Danna is dead, he gives me the pistol and runs away.

     

    Question: A new bug or a change of the story?

  11. Hello junki,

     

    This is not a bug. There is a 2 step process and the Resolve check is to calm the wolf down. After that you must have either a chanter, Eder, or Field Triage to take the arrow out successfully and not have the White Wolf go hostile.

     

    Thank you for your support!

    With ".... must have a chanter..." do you mean

     

    1) The main must be one

    2) There must be one in the party?

     

    Am I right if I say, that the field triage must also be on main and not just on someone else in the party?

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