<Version 1.5.2> Can bounce several time on same target.
Also applies to scrolls, Stormspeaker's version and Auranic's Sigil Version.
This makes the Auranic fight really tedious, since it is now able to refresh her spells.
P.S. do you think that megabosses should be fixed in order to become manageable by different party compositions without using potions of enlightment?
For example, by modifying the resistance profile to give an alternative weapon selection to hit them (crush being the lowest defense for auranic/belranga/durudugar).
Maybe their damage is a tad bit too high so it forces to spam disposable summons to keep the aggro (I don't think there's an alternative to double dragon with durudugar other than cycle kiting). Maybe <25% hp triggers abilities should be disabled against them?