Jump to content

HatFace

Initiates
  • Posts

    2
  • Joined

  • Last visited

Everything posted by HatFace

  1. First, couch multi-player, there's probably alot of technical limitations but I'd love to have it. Second, some sort of glider to make going around a bit more bearable. While Zip.R helps alot, getting across the yard still takes along time. These gliders would be late game, as to not break progression. Maybe to get it from the final boss (trying to not have spoilers). And maybe you can build fires to boost yourself, but that might be a bit to powerful. Next, getting planks and stems high up is very time consuming, but a platform that's powered by a Zip.R can make it a bit less time consuming. The platforms wouldn't be able to be built on and could only carry half of the resources. They can be rode but just hopping on it, and just standing on it. Finally, a floor that's easy like mushroom to produce. While bur does work, lint rope is a hassle to get when you have to make alot of floors. It needs to have the progression block like mushroom yet does, fit entirely in your inventory, and can be made out of non super limited items.
  2. I have a few Ideas for the game. I think more gliders would be nice, not just parachute ones. The thing I'm thinking are 2 categories, Parachute like, and hang glider like. Hang gliders can be used to get around the yard fast, and have more control than the parachutes Parachutes are used to break falls like the dandelion tuft but longer lasting. I also think fast travel would be nice. It would work by teleporting you to research stations, and maybe take some time just to make it more balanced. This would not only make it useful to find research stations, but shave off the time it takes to get around. Last of all, I think more mounts would be good. Like a few spiders that can attack, and rideable mounts so you can get around even faster.
×
×
  • Create New...