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Dragoncat

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Posts posted by Dragoncat

  1. Alan Parker- 6

     

    Albatross- 14

     

    Ali Shaheed- 7

     

    Conrad Marburg- 10

     

    Grigori Pazinhov- 4

     

    Henry Leland- 11

     

    Hong Shi- 10

     

    Konstantin Brayko- 14

     

    Mina Tang- 8

     

    Omen Deng- 18 (+1) (You're in over your head.)

     

    Ronald Sung- 7

     

    SIE- 17

     

    Scarlet Lake- 19

     

    Sergei Surkov- 1 (-1)

     

    Sis- 20

     

    Steven Heck- 18

     

    Yancy Westridge- 4

     

    Betcha thought I would boost Sis again, eh? :(

  2. That could be such a long conversation. I think AI improvements would go a long way, as would making boss encounters possible to deal with by non-violent methods. Toning down certain abilities like stealth and chainshot would also be a good idea. That said, I think the game on whole is more balanced than people give it credit for, it's just that some of the things that are broken are so common that you're always noticing them

    I'd certainly support nerfing Chain Shot + Shadow Operative wholeheartedly. I think that those two abilities are the most obvious examples of gameplay imbalance.

     

    I'd be interested in seeing how Shadow Operative and Chain Shot could be toned down so that they aren't gamebreaking. Maybe Chain Shot could function more like Chain Lightning in D&D: each subsequent bullet inflicts progressively less damage.

  3. I've never gotten a crash from either the ME's or AP which is nice. In the ME's I would constantly run into that bug where you accidentally "step off" the geometry and then can't get back onto the walkable areas. There was an entire mini-mission in ME2 that I couldn't complete because of this bug. Annoying as hell.

     

    I think it's native to the Unreal Engine as I hear it can happen in AP as well but luckily I've managed to avoid it.

    That never happened to me on ME1, ME2 or AP. But yeah, the Unreal Engine isn't without it's (many) flaws.

    There is a ME2 bug where Shepard can get 'hooked' on the walls and gets lifted THROUGH THE CEILING. Interestingly enough, it only seemed to happen while I was wearing the Inferno armor.

  4. Oh, thank GOD.

     

    I've almost had it with the DRM glitching out and thinking the game is deactivated, causing my main menu to start sounding like someone being used as a pinata/punching bag/stress relief ball.

     

    Hopefully they'll address that in the patch. Reducing the stuttering in gameplay that Mike's movements cause would be nice as well.

  5. Alan Parker - 9

     

    Albatross - 11

     

    Ali Shaheed - 10

     

    Conrad Marburg - 10

     

    Grigori Pazinhov - 7

     

    Henry Leland - 11

     

    Hong Shi - 11

     

    Konstantin Brayko - 13(+1) "Put on your red shoes. Let's dance!"

     

    Mina Tang - 9

     

    Omen Deng - 15

     

    Ronald Sung - 9

     

    SIE - 13

     

    Scarlet Lake - 16

     

    Sean Darcy - 0 (-1) Good riddance, you backstabbing, misanthropic, gutless coward.

     

    Sergei Surkov - 7

     

    Sis - 16

     

    Steven Heck - 15

     

    Yancy Westridge - 7

  6. Alan Parker - 10

     

    Albatross - 11

     

    Ali Shaheed - 10

     

    Conrad Marburg - 9

     

    Grigori Pazinhov - 10

     

    Henry Leland - 10

     

    Hong Shi - 11

     

    Konstantin Brayko - 11

     

    Madison Saint James - 0

     

    Mina Tang - 10

     

    Omen Deng - 11

     

    Ronald Sung - 10

     

    SIE - 12

     

    Scarlet Lake - 13

     

    Sean Darcy - 6 (-1)

     

    Sergei Surkov - 8

     

    Sis - 13 (+1)

     

    Steven Heck - 15

     

    Yancy Westridge - 9

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