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Avigor

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Everything posted by Avigor

  1. Hmm but where are the Easter Eggs? Like how if you beat it three times and play female Atton throws out a "Are you an Angel?" line when you first meet him lol. Oh and I think that's Battle Precognition, not Battle Meditation. Battle Meditation is a basic power, and one which I hear can be used in some dialogue, while Battle Precognition is the wisdom bonus. Oh and not everyone likes double-blades. Fewer critical hits, even with more basic damage and two attacks on one crystal set. Not to mention that duelists romanticize single bladed combat, which is cheaper as far as feats are concerned . Also, two single lightsabers lets you double up your attribute bonus crystals as they don't stack lightsaber crystal attribute bonuses when placed together in one saber. I must admit however that it would be interesting to see two double blade sabers wielded at once...
  2. Don't get a new copy, just resurface it! Please do not reduce the number of available copies in circulation, you'll just contribute to skyrocketing prices for those who didn't buy them earlier during production.
  3. Does the dialogue with T3 as he boots up appear? Is he listed in the menus as having joined your party? Have you tried using save game editing to insert him after the glitch?
  4. 1. I'm not sure why the BAB is all the same; and the fighter classes are worthwhile if you are creating a weapon-centric class for weapon specialization feats plus one more bonus feat b4 level 15 as a Guardian, plus among the prestige classes is the second tier of dual wielding feats, bonus damage, damage resistence, and superior lightsaber focus attack bonuses. 2. The DS and LS masteries are different, plus there are some additional powers, the first two of which only appear in the endgame: LS gets Force Enlightenment (activates several buffs at once for cheap), DS gets Force Crush (****load of damage all at once, overpowers him even further), Sith Lord gets Crush Opposition (reduce enemy saves), and last but not least the Sith Marauder gets Fury (broken, supposed to give bonuses and extra attacks, attacks don't work, dunno if it's been fixed in a patch or whatev). Try http://www.gamebanshee.com/starwarskotorii/feats.php for a feats list. For the mastery bonuses, try http://www.gamefaqs.com/xbox/920194-star-wars-knights-of-the-old-republic-ii-the-sith/faqs/34337 and use your browser's find function for SKDDD, then scroll up just a little. 3. No clue, never had that problem myself.
  5. Do the Sith Marauder combat damage feats and DS mastery bonus really apply to any/all weapons, even ranged?
  6. Has anyone seen the "Freedon Nadd's Blaster", listed at GameBanshee, in play? That thing looks freaking powerful lol. Any experiences or opinions regarding this blaster that anyone would like to share? Is it really just a random loot item? The other endgame blaster I want to ask about is the Dashade Sonic Disruptor, also listed at GameBanshee, which has constitution damage. This looks like it has a lot of potential to just blast enemies to dust; would I be correct in assuming that, like in D&D, dropping CON down to 0 results in instant death? Any opinions? Of course I am well aware of the other heavy guns, like the Mandalorian Disintegrator, the Micro-Pulse Blaster, and the Aratech Ionmaster, but my primary curiosity during this post regards these two specific guns. And yes, I am starting a Jedi Gunslinger build, named "Stranger's Wrath" for giggles (guesses why get kudos lol, and the obvious isn't the only reason), starting as a Sentinel for the immunity to fear etc (what kind of old west gunslinger ever freaks out?) and planning on wielding single pistols only for roleplay, saved feats (save 3 from the dual wielding mastery feats), and dueling bonuses (strike bonus for Master Sniper Shot especially), and aiming for a Mandalorian Disintegrator. For the bonus question, does the WM/Marauder grant access to weapon specialization if you didn't already have it?
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