Jump to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Ozy Llewellyn

Initiates
  • Joined

  • Last visited

Everything posted by Ozy Llewellyn

  1. I'm not sure if this has been suggested yet, but I've played a few games where they allow you to just create your own server. Take Minecraft for example. Download Forge, do a few technical things, Boom. You've got a server to connect to. I believe Grounded could benefit from something like this and would possibly solve a lot of high ping and rubber banding issues. Also, if this is a possibility, please don't make servers like Ark. In my experience, I've played Ark a lot with friends and the one main issue is the tethering mechanic. Nobody likes to be tethered, although not a problem in Grounded. That being said, Ark (Gamepass) dedicated servers are a mess. You first have to have 2 people with an account each. You then have to have another account in which to run the server on and a whole-ass other computer tied up. On top of that, all accounts have to have a gold subscription to play online. That's a lot of money for a game you can't really enjoy for too long because ya know... super bugs. So if Obsidian decides Grounded needs dedicated servers, please, take a note from Minecraft, learn from Ark's unforgivable mistakes, and stay cool. You guys and your game are awesome.
  2. I've been playing Grounded since the pond update which I didn't notice any issues then aside from the explosion at the lab on non-host players screens would stay. I actually kind of like that bug. The new issue with my group of players is that no matter what computer or connection is used, non-host players will warp or rubber band. Generally, we build a base next to the pond where the end of the tree root is, and we've done so since we found the place. So, the issue here is that usually I don't host so I will try to enter the house and find myself warping backwards several times to be walking into a wall. I'll adjust my position and try to walk in again. I won't be able to open the door and within a few seconds, I'll be outside again. I can leave this area and be mostly fine, but this seems to be a huge issue for that area. Namely because we have a staircase going into the air and I'll warp to the ground and die. We also sometimes (but more or less rare now) get a high ping message. I have extremely fast internet and don't have this issue in other games. I was wondering if anyone else has experienced this issue and if there's some sort of work around. Additionally, there's the Bluetooth audio bug where I can use a BT speaker in single player just fine, but for multiplayer, the audio won't play. I did see someone report this issue on the forums, but that person didn't get any replies on his post.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.