I have an Idea for unarmed combat I feel like allot of work has been put into it but its a little underwhelming in its current state.
1. Add a block feature (you could just use the dagger block animation without the dagger) have it work with lil fist perk at tier 1: unarmed block negates 25% damage and unlocks unarmed perfect parry, tier 2: 50% negation, and tier 3: 75% negation.
2. Lil fist could use a boost the current state with the random chance is very unforgiving I feel like I am never seeing the damage boost even after long fights maybe boost the random chance or make it a set damage boost like tier 1: 25%, tier 2: 75%, level 3: 115%
3. Add tiers to Truffle Tussle! tier 1: current state, tier 2: explosion happens every 10th punch, tier 3: explosion happens every 3rd punch. Lock tier 2: behind 200 unarmed kills with Truffle Tussle equipped and tier 3: locked behind 500 kills with Tussle equipped.
I was thinking for a alternative idea for unarmed blocking you could do like fist weapons. tier 1 would be acorn fists, tier 2 would be black ant mandible claws, And tiers 3 rolly polly Knuckles!
I would also like to see buffs to all armor set if I take the time to level tier 1 or tier 2 armor to level nine it should perform to at least close to tier 3 armor considering that the upgrades are locked behind tier 2 and tier 3 areas