Everything posted by kronozord
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Pillars of Eternity 3
kronozord replied to Perundor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yes, I think the answer is as simple as this. People wanted that Baldur's Gate fix, some people got it what they wanted and moved on, others saw that after all they craved other things and well moved on. Relying on nostalgia as sales pitch only works once...
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[Vatnir Zealot Build] - The Beast of Winter
V1.1 Adding new items, boots, rings, cloak, weapons, and trinket. Added proficiencies. Skills readjusted. New section "How to play"
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[Fassina Conjurer Build] - The Hunchback of the Cupboard
Mask of Grotto Deep and Spider Silk Robes were indeed because of the poison levels (the INT bonus is also nice), there are 2 poison spells that we are using so why not pump them. High Harbinger Robes combos nicely with Deleterious Alacrity of Motion but i didn't use it because of the extra poison levels but is a nice idea. Xoti's Sickle with Urgent Harvest only improves the attack speed of the weapon also i don't want to invest in religion because of the Chromoprismatic Quarterstaff. Blightheart is a nice alternative but i prefer the PL and modal from the staff. There is so much friendly fire that can be used to trigger Elemental Induction from the staff and it works with spells. I didn't remember the Ring of the Marksman, i will add it to the list of equipment. I didn't know that the bow causes Terrified there's no description of that in the label but you are correct as always.
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[Fassina Conjurer Build] - The Hunchback of the Cupboard
Build for Fassina as a pure Wizard Conjurer. Given that lots of conjurer spells have long casting times and we have a penalty to recovery time in non-conjurer schools of magic due to specialization, we need to prioritize abilities/items that increase dexterity and/or action speed. Leveling: Chill Fog Necrotic Lance + Weapon and Shield Style / [respec later to Two-Handed Style if you want to focus on the staff or ranged weapon damage] Spirit Shield Noxious Burst + Deleterious Alacrity of Motion Bears Fortitude Wall of Fire + Combusting Wounds Infuse with Vital Essence Rapid Casting + Ninagauths Bitter Mooring Arcane Dampener / Pull of Eora Ninagauths Freezing Pillar + Llengraths Safeguard Quick Summoning Spirit of Decay + Secrets of the Rime Uncanny Luck Improved Critical Martial Caster + Combat Focus Tough Snake's Reflexes / Accurate Empower Prestige + Bulls Will / Potent Empower Penetrating Empower Spell Shaping / Lasting Empower Active Skills: 10 total combined points into Alchemy and the remaining into Arcana Passive Skills: All Metaphysics Proficiency: Dagger, Club, Flail, Quarterstaff etc Gear: Head: Mask of the Grotto Deep / Serpent Crown / Helm of the White Void / Heavens Cacophony / Blackened Plate Helm / Acina's Tricorn Neck: Strand of Favor / Charm of Bones Armor: Spider Silk Robe with Poison Master / High Harbinger's Robe Ring 1: Kuaru’s Prize Ring 2: Ring of the Marksman / Ring of Overseeing / Something with perception bonus or whatever you like Feet: Boots of Stone / Footprints of Ahu Taka / Pathfinder's Boots Waist: Upright Captain’s Belt Hands: Firethrower’s Gloves / Apothecary’s Gloves Cape: Shroud of the Phantasm Weapons: Griffin’s Blade with Hound’s Courage + Outworn Buckler Chromoprismatic Quarterstaff with Elemental Induction Blightheart How to play: Set the A.I. to cast Deleterious Alacrity of Motion immediately, Infuse With Vital Essence plus any quick buffs you like then cast Caedebald's Blackbow and Finish with a Phantom. Infuse with Vital Essence will trigger Mystical Celerity from the Shroud of the Phantasm and the phantom will copy the Blackbow and you will end up with two ranged characters. Because the AI of the phantom is underwhelming is better to cast Essential Phantom because this one will not try to cast useless spells. Note: If you make Fassina as a Loremaster the same design principle still applies but you will have access to other summons, don't know about Sorcerer though.
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[Vatnir Zealot Build] - The Beast of Winter
Hi. I’m going to start the Beat of Winter DLC and I’m going to take Vatnir with me. I’ve chose for him to be a Zealot because I already have enough chanters and a full priest in my companion list, and, based on his sub-race and starting armor, the game sets him up as some kind of "living on the edge" build. I’ve come up with this configuration, but I would like your inputs about it. Thank you. LEVELING: Backstab Escape Withdraw + Two Weapon Style Dirty Fighting Spiritual Weapon Combat Focus + Riposte Bear's Fortitude Arterial Strike Triumph of the Crusaders / Devotions for the Faithful + Persistent Distraction Spirit of Decay Secrets of the Rime Barring Death's Door + Deep Wounds Rapid Casting Uncanny Luck Salvation of Time + Improved Critical Slippery Mind Shadowing Beyond Minor Avatar + Deathblows Tough Active Skills: 10 combined points into Alchemy and the remaining into Stealth Passive Skills: All Religion Proficiency: Battle Axe, Hatchet, Spear, Stiletto GEAR: Head: X Neck: Precognition Armor: High Harbinger's Robes, Legendary + Slow Grind / The Bloody Links with Feed the Chain Ring 1: Ring Greater of Regeneration / Chameleons Touch Ring 2: Kuaru's Prize Feet: Footprints of Ahu Taka / Boots of Stone / Slippers of the Assassin Waist: Girdle of Mortal Protection Hands: Woedica's Strangling Grasp Cape: Nemnok's Cloak / Cloak of Greater Deflection Trinket: Whispers of Neriscyrlas Weapons: Stalkers Patience + Rust Poignard Xoti’s Sickle with Urgent Harvest + Acoltyte’s Frostbyte Summoned Battle Axes Pet: Nalvi How to play: Attack from Stealth or start with Minor Avatar; when near death cast Barring Deaths Door if Nemnock's Cloak doesn't do it for you followed by Salvation of Time and attack until its dead. If BDD ends use Escape or Shadowing Beyond rinse and repeat. In you run out of BDD use Withdraw.
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Building Konstanten as an Howler
Thank you for the detailed answer. Goodbye Spirit Tornado
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Building Konstanten as an Howler
Duplicated Improved Critical removed. How do you know that Spirit Tornado doesnt work with spells? The label of the Tornado doesnt say anything about changing the previous ability, it is supposed to be as you said or are you exploiting a bug?
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Building Konstanten as an Howler
I need some help building Konstanten as an Howler. I reached level 20 and now im trying some of the companions that i never used. Im trying several stuff and i came up with this, so i would like you guys to give some advice about it because i dont really understand all the mechanics of the game. Is this a good build? Leveling: Blooded Frenzy Thick Skinned + Two Weapon Style Barbaric Blow And Hel-Hyraf Crashed Upon the Shield One Stands Alone + The Shield Cracks Bloodlust Bloody Slaughter Spirit Frenzy + The Long Night's Drink Birthed the Revenge of Morning Unflinching At the Sound of His Voice, the Killers Froze Stiff Barbaric Smash + And Their Fear Followed Them into the Foothills Uncanny Luck Interrupting Blows Brute Force, Improved Critical So Singt thy Biting Winds o' Eld Nary Its Crash Could Not Be Denied Spirit Tornado Blood Thirst + Reny Daret's Ghost Spake, "I'll Catch You, Ben Fidel" Barbaric Shout Ben Fidel's Neck Was Exposed Active Skills: Athletics 10 then Alchemy 10 Passive Skills: 20 Religion History Proficiency: Sabre, Club, Flail, ??? Gear: Head: Thaos Headdress Neck: Stone of Power Armor: Patinated Plate / Reckless Brigandine Ring 1: Ring of Regeneration Ring 2: Ring of Greater Regeneration Waist: Boots of Stone Belt: The Undying Burden Hands: Gauntlets of Accuracy / Apothecary Gloves Cape: The Giftbearer’s Cloth / Cloak of Greater Deflection Weapons: Some combination of Aldris Blade of Captain Crow, Sasha Singing Scimitar, Min's Fortune Shattered Vengeance. Or 2 hatchets for greater melee deflection (Acolyte's Frostbite + Xoti's Sickle). Pet: Nalvi