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Va'exna

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  1. Yeah always used fists, there is some argument to made for the club modal, cause it lowers will on hit ( so you have an easier time landing debuffs). But i found it to be too clunky switching between weapons in fight just to land the will modal debuff from the club. The modal for fists also gives you extra pen. For armor i mostly used what i had with a high AR.
  2. The Ultimate run i did, prefered not to go stalker cause you only get the benefit of the AC and deflection for you and your pet when you are within 4m. And i was during most fights far away from my pet. Stalker also makes you suffer from bonded grief when you are further then 7m away from your pet, so i would suffer a big debuff of acc might and resolve. That is why i chose no subclasss.
  3. Link to the run => Ultimate Run Introduction: I've been trying the ultimate since summer last year. From the release of PoE:II I was infatuated with the ranger class, and it was the first Single Class i beat solo PotD difficulty on and the theory crafting started from there. The main benefit to ranger is also its biggest downside. The pet. So the first thing that had to be solved was how to deal with the downsides. One of them being the stealth sections, where it's not only you who has to stealth through them but your pet has to as well. Another one is that, when your pet dies, you get a nasty debuff wich lowers your accuracy and resolve. There is no argument that other classes, with no pet, are the safer pick for this challenge. And there are many ways to approach any given situation in the game. But the upsides of having a pet far outweighs the downsides of having one, especially when paired with a Soulblade Cipher. Starting Build: Race: Wood Elf Class: Cipher (Soulblade) / Ranger (no subclass) Might: 16 Constitution: 10 Dexterity: 11 Perception: 20 Intellect: 12 Resolve: 9 Culture/background: The White that Wends / Hunter Weapon Proficiency: Club / Medium shield (Heater) Pet: Boar I think this build is possible with any race, but most optimal would be the ones that give you a bonus to perception cause this build relies heavily on accuracy. So either Elf or Orlan, but Orlan has -1 to might. And might being the second biggest focus of the build, i opted for Elf cause i'd rather have a bonus to perception without the penalty to might. We are getting more accuracy buffs throughout the game than might ones. The other race bonuses are verry minor in the long run, cause i tried most of them, and in the end the change was barely noticeable. Same for culture, there we take another +1 perception, again accuracy will be needed. Hunter background provides us with +1 in alchemy/mechanics/survival. This one is mostly picked for the mechanics, there's alot of lockpicking in the first sections of the game. As far as weapon proficiency goes, it doesn't really matter, we are going a monastic build. There is an argument to be made for clubs, wich lowers the targets will, and lets you land your debuffs more reliably. But the switching weapons downtime always felt really clunky to me so i did not really use it. Pet wise i think boar is best suited for the run, cause of the free regen between deaths. The Class combo : Seer (Soulblade/Ranger) It is with this class combo, that the rangers biggest downside, becomes it's strongest asset. Before, you dreaded your pet dying. Now, you want it to die. Alot. The soulblade passive : Gains "Soul Annihilation" ability: A soul enhanced melee strike that consumes the cipher's remaining power pool and converts it into Raw damage on the target. Shred cipher spells cost less Focus. Downing an enemy with a Melee Weapon temporarily grants Concentration and raises Max Focus. So whenever we kill a "target", we grow our focus pool, wich in term means a bigger hit. We already have a target, our pet, we can kill however many times we want. Now we only need to extend the duration of the buff itself, for that we use Cabalist's Gambason and Strand of Favor to prolong the buff, so we can keep our high focus pool and therefore our big burst. There's three points in the run where i buff up by downing the pet. The first time to a 100 stacks, the second time to 1000 stacks, and the third time to 2000 stacks. Wich gets us a starting focus pool of 250, 2500 and 5000 respectively. The dmg is not a 1:1 conversion it's hard to say how it does but i think it does 2/3s of the current focus pool as damage. What also could make it hard to gage how it determines damage, is the fact that when you have 1000+ base focus, when you use Soul Annihilation, it doesn't dump your focus completely as it says in the tooltip but only a -1000. So when you have 250 base focus, you have one big punch, at 2500 you have 3 big punches, and at 5000 you have 5 big punches. Is what it comes down to, that's why damage and accuracy is what the build will focus on most. The way this build approaches fights that have to be fought is to identify the biggest threats, focus them down fast with our big punches, and then just control dps down the rest. And it all comes together with all the ranger and cipher spell kits. Abilities and Passive tree Ranger Abilities: Marked Prey, Heal Companion, Evasive Roll, Concussive shot, Concussive Tranquilizer. Cipher Abilities: Valerous Echoes, Recall Agony, Psychovampiric Shield, Pain Block, Borrowed Instinct, Echoing Shield. Passives: Monastic Unarmed Training, Penetrating Visions, Biting Whip, Hammering Thoughts, The Empty Soul, Resilient Companion, Uncanny Luck, Improved Critical, Tough, Survival of the fittest. Everything revolves around landing your big punches at the start of a fight, most fights not all ( Belranga, and sigilmaster for example). So we have to know wich enemies in the group are major end running threats and focus them down first. And this kit helps you in doing so. We can buff ourselves with Borrowed instinct and Psycho vampiric shield, wich also simultanously debuffs the enemy. We can get extra accuracy on the target by flanking it together with the pet, and Marked prey. We also get a boost from our passives. So the go to strategy is, debuff the target and buff yourself enough so you are sure to land your big hit and you have to, because when you miss you lose that focus. So the fight can go verry wrong if you miss enough times. We can keep our pet alive in the meantime with Pain Block and Heal pet, remove might based stuns with Valerous Echoes. Echoing shield is mostly used to strip enemies from their concentration, wich allows me to interupt them with Concussive Tranquilizer. Evasive Roll is used to position ourselves almost instantaniously close to target to be able to hit them. With this ability you can reliable take out dangerous targets fast even though they are far away from each other. Recall Agony is just icing on the cake with our damage, cause it redeals 30 percent of it, mostly used on big targets, however it is worth noting that when you auto attack a target with recall agony you will gain focus faster. Closing There's alot more to this build than the write up i did. Like what route to take to be on time, wich items to get and where, how to protect vela, etc but this is the core principle of the build for the ultimate. You can see the route and strategies in further detail in the actual run posted up top. 00 comments
  4. Heh, it's not that i'm completely against "cheese". There is a line, especially with the ultimate you have to use some form of it. Like SoF/Gambeson. Just anything that wouldn't be approved in an actual ultimate run i would like to avoid. But i'll have a look i heard you mentionend the SC Assasin run as well during your commented run.
  5. Thanks for the reply @thelee, was just wondering why it wasn't continued (the thread). I'm more of a lurker also so i can kind of understand why it died down after the 12 spots have been taken. I've been trying my hand at the ultimate for a while now but never really had the time before to really sink my teeth into it, untill the past couple of months. @abot i watched your commented playthrough of an ultimate test run, verry good tips/guides. I'm also subbed to your channel on YT. I was doing the same approach of doing all challenges on besides wael and aothas to get a feel of it. I'm almost done in figuring out the good route, currently practicing SSS, mostly having trouble with vela. Kind of want to try it without the reload cheese so she's stuck behind the arena.
  6. Is there a list of classes/builds that have succeeded at the ultimate? I know of the first 12 but what of there after? Also is the Ultimate thread being continued cause it seems to stop a couple months ago.
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