Not sure if it's really a problem if some players do abuses with the textual idea. It's their gameplay afterall.
And for the item frame, I don't get your point. I'm just suggesting to let players put a display on the chest to open the right one in one glance.
For example, in minecraft I put an item frame with cobblestone block displayed on a chest, then I know that it's in this chest I've put every ressources relative to stone.
Since I do the same thing in Grounded (putting pebble, quartzite, clay, etc in one chest ; all insects loots in another one ; etc ) it results in a bunch of chests in my base and I would love to know whats inside each of them without opening 3 or 4 just to store the 2 ant asses I looted seconds ago.