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Rubiksensei

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  1. Any chance to see an update bringing different sort of storage and container ? I would love to see a storage dedicated to stones for example, like a big basket actually filled with some pebbles (and the more the storage is filled, the more there is pebbles on the model, letting me know where I'm in my stock of stone) A sort of clay and leaf tank to store sap ? A big bag crafted from ropes of dry leaf to store fuzz ? Etc etc
  2. Not sure if it's really a problem if some players do abuses with the textual idea. It's their gameplay afterall. And for the item frame, I don't get your point. I'm just suggesting to let players put a display on the chest to open the right one in one glance. For example, in minecraft I put an item frame with cobblestone block displayed on a chest, then I know that it's in this chest I've put every ressources relative to stone. Since I do the same thing in Grounded (putting pebble, quartzite, clay, etc in one chest ; all insects loots in another one ; etc ) it results in a bunch of chests in my base and I would love to know whats inside each of them without opening 3 or 4 just to store the 2 ant asses I looted seconds ago.
  3. The possibility to name a chest. When aiming the chest, the name appears on screen (beside the crosshair or above the chest for example). OR The possibility to display an item on the chest's front like item frame in minecraft. To change the item it could be with a slot allowing only 1 item in it on the chest inventory menu (to avoid missclick while opening the chest wich is frustrating in Minecraft x) ) This could work with chest, basket, and any other container to come
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