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snazzybanana899

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  1. My idea is that this mutation would let players consume items normally harmful or inedible. For example, eating spoiled or raw food would harm the player significantly less. You could also eat certain bug parts or plant materials for a quick snack. Of course, something like an acid gland would stay inedible, but ant parts or spider chunks could be eaten.
  2. Perhaps they could add something like a composter, which could grind down any biological components to make compost. Useful for more advanced farming?
  3. https://docs.google.com/document/d/1woE82NSoVxtTCWf8bPzDOgMtC6hLEKNyVO1cJiOvQYc/edit?usp=sharing I originally posted this as just my ideas for creatures, but since then decided to update this to 1. accommodate the hot & hazy update, and 2. add some more ideas I've had since. I will also try to update this list actively when people make suggestions or criticisms. The document should also be open to commenting, in case anyone wants to add suggestions there.
  4. I have been coming up with ideas for Grounded from the moment I began playing it, and when I learned that they had an ideas forum I figured I should upload some of them here. I would really love to see any of my ideas in the game. https://docs.google.com/document/d/1woE82NSoVxtTCWf8bPzDOgMtC6hLEKNyVO1cJiOvQYc/edit?usp=sharing
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