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Odog

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About Odog

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  1. On mine (PC) it it cancels it and the bow goes back to at rest.. that's odd. I'm not sure what's different.
  2. On PC it's just right click. Can you try hitting your block button?
  3. I personally don't think they need to add anything more than the current storage icons (that they added in .7 ). I currently just use the sign colors for what you're doing.. I put red items in red, purple in purple, etc... I think text signs opens a can of worms, but if you could choose any in game item / inventory icon on the signs, it may actually be a nice addition... They already have the art.
  4. I'd love to specify how far away I can see certain trail markers. Can we have optional thresholds for like <=200cm, <=500cm, etc.?
  5. I don't mind the change, but they HAVE to allow proximity repairing so you can use nearby chests. AFAIK they are planning to hot fix that. I think my 2 cents would be Increase all durability by 20%-40% Have a repair station that can repair weapons and armor and just uses a lot of Quartzite. That way it's a pro-con where you don't have to worry about random ingredients, but you can't do it out in the wild and you need to make sure your Quartzite is well stocked. Maybe also it only uses a percentage of the quartzite needed? If full repair is 5Q, and weapon is only 20% damaged, then it just requires 1Q (?). Edit: Some of the repair requirements are a pain.. the Mint Mace comes to mind.
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