@Boeroer, thanks for clarifying. My interpretation of the seed generation was that the seed was used to generate the so-called "offset" that occurs when one character's name is different from another. i.e. when on day 4, character A sees Gloves of Manipulation, but on the same day 4, character B sees Boots of Stealth. One would then use the common loot table and calculate the offset to determine what day character B would see the same drop. What you are saying is that this is not true. Instead the entire loot table is generated from the seed, so unless everyone's character is named Steve, they would not see the same loot table. If the seed determines loot tables and not the offset, what determines the offset observed when 2 characters just so happen to have the same loot table?