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YoUserExp

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Everything posted by YoUserExp

  1. Like a monster hunter turf war would be something else. But I think the real scare would come when you go up to the edge of the pond and only see the eyes and nostrils. You should totally put the suggestion in.
  2. Frog is better I want to change my suggestion. We currently have nothing that can follow you out of the water.
  3. I can only handle so much fear lol. It gets dark souls boss music.
  4. I do mean garter lol. Thank you for the correction. A big frog would be very scary. I would love to see it. I was out disk golfing once and saw one as large as the front of my shoe. It would also be a way to manage the mosquitos that go too far out of bounds. I'll have to see if I can find the photo.
  5. With the Broodmother we saw the potential for awesome boss battles. I would like to see an orchid mantis be incorporated into a flower bed. You could have it so that the fight arena is limited to the tops of the flowers in a dense flowery area or even on a potted plant on the windowsill of the house. This insect would be a fight that would easily bring chills to players making for a pretty cool adrenaline rush.
  6. There are currently two big bads that we can not interact with other than the koi Trudy 2 eating you. The crow can be the threat in the trees while it is already know that the koi is the threat in the water. I think it would be a wild addition to have a gardener snake play the same role on the ground.
  7. If there are any roles or scientists that have audio please try to get Rick Moranis. He would fit perfectly in a role like Pete's parent or something. It would be a perfect casting for the previous Honey I Shrunk the Kids actor.
  8. With anchor points being a fair distance away it is not uncommon to accidentally connect to the wrong anchor. It would be a nice edition to remove if not recycle just the line instead of the entire anchor since they are usually in an area that requires a fair bit of travel.
  9. Thanks @Djinn56. I did need to flip the breaker in the side tunnel with the flooded entrance to access the switches.
  10. In the earlier times of playing the game I thought a cool difference between day and night was the difference of intensity in particles. Now at night time the large amount of particles looks great since things are illuminated by the torch but during the day with the increased amount it almost looks like it is just starting to snow.
  11. When going to use the mint mallet on acorns and sap groupings I was notified that I needed a crushing tool. This bug occurred on 12/16/2020.
  12. I have completed the "explore the depths" task before and was excited to see the progress lost. It was clear to see more has been added to the underwater lab. I am still able to enter through the other doors but the area only goes so far before a locked door or the portion is still flooded. When I went to go back to the main entrance the door was locked. I had gone to the switches to unlock the door where the ui had shown an image to rotate the switch but no key binding to act on it. I am using pc so I used the standard "e" to interact but nothing had happened. The same issue was prevalent for my friend that was playing multiplayer with me on XBox. I proceeded to hit the switch with a spear which I knew it was silly but thought it could have potentially been swapped out for a physics based solution. The most probable cause is that this is a regression error which should be a quick fix. This bug occurred on 12/16/2020.
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