Hello,
This is my first post here. So I got to this game after a long wait. I played years ago Neverwinter Nights 1 and 2 and the expansions but I played at the lowest difficulty because I really like to experience the story without worrying to much. I am not by any means a RPG fanatic but I like a good story in a game no matter its genre. I noticed that playing at story mode it more or less a bit of hack and slash and I feel way overpowered so I decided to take on a challenge. What would be choice in difficulty for a player that understands that you can not go headlong into the fray if you're not prepared but also you can not be frustrated that he would not enjoy the game and the story? Also regarding the party... I am a sucker for paladins and clerics! I want start with a paladin like this: male - human -meadow folk - kind wayfarer - aedyr -colonist. The starting stats that I have in mind are: Mig: 14, Con: 12, Dex: 10, Per: 13, Int: 13, Res: 16. I might drop Dex to 8 and raise Con to 14 or Per and Int to 14 but I read about stats and I must say I am not ok with negative and dumping stats. How can I swing a sword if I have the handling of a rock? How can I have Per at max but Int at minimum? Or max Mig and minimum Res? Can I be perceptive and retarded at the same time? I know this is a game and not real life but still, it seems ridiculous to me. Now, to return to my character, I want him to be able to dish a respectable amount of damage but also be able to take some. What would be a good choice of talents and attributes? Also what gear would be suited best? Should I focus on a 1H or 2H build or you can do both? Regarding the companions I would choose Eder, Aloth, Durance, Grieving Mother and lastly, Kana or Hiravias. Who would be better, Kana or Hiravias? Is the any way to respec companions and how would be better to build them properly? Can I queue actions and spells the way I did in NWN2? My cleric back then was a demigod walking the earth . I hope I did not bored you with my rantings!