Setting: Maybe based on the books of George R.R. Martin or Robin Hobb, or something but, setting actually doesn't really matter to me.
What I would like to see in a game:
- An RPG where your dialogue choices *really* have an impact on the game, not a
dialogue where there are 4 options which all lead to combat.
- Lots of interaction within the party, like in Planescape.
- Good voice acting, again, like in Planescape.
- Lots of useless items with a good story (like books )
- Lots of skills (not just combat skills) and/or classes.
- Good item descriptions, preferably like in BG II.
- Not a half finished game