Jump to content

Esrac

Members
  • Posts

    10
  • Joined

  • Last visited

Everything posted by Esrac

  1. So, how would you recommend I adjust my stats for Offensive Parry? Dex, Int, Mig, and Per all seem very valuable for a Paladin, so I'm not sure where I could really pull the points from. So, WotEP has an additional +1 PEN on top of the higher PEN that twohanded weapons have? Am I getting that right? Unfortunately, I won't have access to the Devil of Caroc Breastplate, due to how I did her sidequest in PoE1. I hadn't looked up anything about what carries over to PoE2 until after I had already done it. I don't mind switching weapons as needed. I could probably use WotEP in one set and Willbreaker in the other, if having a Morning Star is so handy. Going Inquisitor is starting to make a lot of sense, from an RP perspective. Like a natural evolution of a Watcher's soul-manipulating powers. And, as you mentioned, it has several abilities that would make Offensive Parry proc more often. Unless Crusader can do that as well or better?
  2. First, thank you so much for the extensive response. Your insight is appreciated. If I were to proceed with WotEP on my Watcher, would you then suggest I alter my stats to accommodate Offensive Parry or pick up Blade Form instead with my current stats? I figured on WotEP in the first place, because I figured Offensive Parry would work well with Faith and Conviction and the AoE would work well with Flames of Devotion. Would you recommend Run Through or Spinning Assault? I'll probably keep a second weapon on hand for focusing a single target. I don't mind shifting my stats around a bit, but I'm not sure where I could pull 5+ stat points from, if Mig, Dex, Per, and Int are as useful in PoE2 as they were in PoE1. I'm not inclined for a total min/max build, so 08 is about as low as I'm willing to go on any one stat. If it helps, I'm currently looking at the following for my primary party members: Watcher Kind Wayfarer, Eder, Aloth, Pallegina, Xoti, and a rotating slot depending on what I need. That does leave me without a dedicated Cipher, so perhaps Inquisitor is the way to go. I figure Pallegina can fulfill the Paladin/Chanter role; with RP reasoning bonus, since she is an Avian Godlike and Hylea is the goddess of songs. But the idea of WotEP + Clear Out/Knockdown and Armored Grace is really appealing too. So many choices on character building.
  3. Thinking about White Flames proccing twice when DWing is making it haarder to justify using WotEP on my Kind Wayfarer. Can't help thinking a way to balance that would be if they'd applied some scaling when using a two hander. Oh well. I still like the concept of the weapon, but I wonder if it would be better off going to Pallegina.
  4. Another question: Is Sacred Immolation a viable ability at this point? I've read some older topics talking about how the Raw self-damage is so high as to make it almost unusable without a lot of effort to mitigate the damage.
  5. Yeah, I read that. But do two-handers generally get some kind of advantage over dual-wielding to make up for effects going off twice on full attacks? That does sound like it would be, beneficial when fighting a group if you have high deflection. I assume, since WotEP is primarily viable when fighting a group, the Spinning Assault would be better than Run Through? Is the Increased Reach enough to fight from behind a tanky fighter, like Pikes? Or just enough to hit someone behind your primary target? I think I've narrowed it down to Crusader or Inquisitor. Inquisitor mostly for RP reasons. Becoming again the Inquisitor we used to be, etc. But I don't know how well Cipher meshes with Kind Wayfarer. I meant to ask, what is it about Troubadour that really complements Kind Wayfarer. At a glance, it seems like they just chant faster and it lingers longer? Is it to just contribute more passive group support?
  6. Do two-handers, like Great Swords, have any solid advantages over dual wielding? Or is dual wielding objectively superior due to full attacks applying twice, like White Flames? I'm not exactly sure what I would be giving up in exchange for the double heal effect. In PoE1, I had my Watcher mainly use Hours of St. Rumbalt at first, then switched to using Tidefall for the Drain to overcome the damage from Sacred Immolation. I had Pallegina dualwielding Shatterstar and Godansthunyr. I did notice that, while WotEP deals cone AoE damage, it also deals lower damage than other Great Swords, so I figured I'd use a different one in my other equipment slot for single-targets. I did notice the Offensive Parry ability and I did think that might scale well with Faith and Conviction. Does it trigger a single-target counter or an AoE counter? I also saw the Blade Form reduces recovery time per hit, is that worthwhile on a weapon that can hit multiple targets per swing? Does the cone effect AoE apply to all active abilities? Will a Flames of Devotion, Wounding Shot, Knockdown, etc. strike hit all the targets? One of the reasons I was considering Paladin/Barbarian was because of how well Carnage synergized with weapons like Tall Grass and Hours in PoE1.
  7. I was wondering. How well are stats weighted in PoE2? In PoE1, I went with: Mig: 15 Con: 08 Dex: 14 Per: 16 Int: 14 Res: 10 Being a Kind Wayfarer, the role I was wanting him to fill is a sort of damage/healer hybrid, with some defensive support. Would a Kind Wayfarer/Fighter hybrid support that, or just make me tankier? I was planning to take Pallegina along too and I figured she would already cover the Paladin/Chanter role. Is the healing from White Flames substantial enough that dual wielding is markedly superior to a Great Sword? Perhaps I should reconsider? I suppose I could take a look at Swords, Axes or War Hammers. After looking around online, I've seen posts on reddit, etc. suggesting that Whispers of the Endless Paths was substantially nerfed at some point? Some suggest to the point of being useless.
  8. Hey. So, I just finished up my run through PoE1 with my Kind Wayfarer. Using Greatswords. I'd like to continue into PoE2 with a similar build, but I also want to try the multi-class system. So, I'm wondering what another class would work well to complement a Kind Wayfarer. I was considering Fighter, Barbarian, Priest, or Cipher, but I'm undecided. I'm inclined toward mainly using a Greatsword, I was considering Whispers of the Endless Paths for the nostalgia my Watcher would have for Caed Nua. However, I'm not specifically married to that choice. If it helps, I do plan to use Aloth, Eder, and Pallegina in my party, to get the band back together. I'm not really asking for a specific, step-by-step build, but some pointed advice, suggestions, warnings, etc. regarding classes, abilities, gear, and stats are most welcome. Thanks in advance.
  9. The intention for my build is a bit of a Offense - Support/Healing Hybrid, more so than a tanky Paladin. After the input, I'm amending the build a bit: Human - Meadowfolk Paladin - Kind Wayfarer Stats: Mig: 16 Con: 8 Dex: 14 Per: 16 Int: 14 Res: 10 Dropped the Res to 10 to increase Dex to 14. I suppose I could drop Mig and Per to 15 to bump Con up to 10, but I'm not immediately inclined to. Abilities: Flames of Devotion Lay on Hands/Healing Chain Zealous Focus Sworn Enemy Reviving Exhortation Hastening Exhortation/Reinforcing Exhortation Coordinated Attacks Sacred Immolation Aegis of Loyalty/Righteous Soul/Inspiring Triumph I am having difficulty deciding between Aegis of Loyalty, Righteous Soul, and Inspiring Triump. Inspiring Triumph seems like it would have good synergy with Strange Mercy and, later, Sacred Immolation. But Aegis of Loyalty also seems like it would have good synergy with Sacred Immolation.; the idea being an ally get's charmed, takes minor damage from Sacred Immolation, and is quickly uncharmed. But Righteous Soul also seems appeals, to keep the Paladin safe from some nasty status ailments. Currently leaning toward Reinforcing Exhortation over Hastening, due to the Per Encounter uses. Reviving Exhortation seems like it would be highly valuable in a party on PotD difficulty. Talents: Strange Mercy Weapon Focus: Soldier Two Handed Style Critical Focus Scion of Flame Apprentice's Sneak Attack Runner's Wounding Shot Dropped Bloody Slaughter entirely for RWS. I hadn't considered it before, because I erroneously assumed it would be restricted to ranged attacks. Having an additional offensive option other than FoD does sound nice. I don't think I realized Bloody Slaughter only activates on enemies who are under 10% health. I had it in my head that it would be 20 - 30%. I can't see the last 10% being a worthwhile threshold, unless the target has a massive endurance stat. I have a hard time finding a spot for the suggested Intense Flames. +25% to just FoD's fire damage doesn't seem to have the broad appeal as the damage increase from Scion of Flame, Two Handed Style, Appentice's Sneak Attack, or Weapon Focus working on nearly all my attacks. A note regarding ASA, that seems like free 15% damage, when I'm going to be inflicting a lot of Prone, Blind, Paralyze, and Flanked status on enemies anyway between GM and Aloth. Eder will get some Prone's in. Can't think of anything worth dropping to take Unstoppable or Deep Faith either. Is my thinking on this sound or flawed?
  10. Good Evening. Occasional lurker, first time poster. I was coming back to PoE1 + WM1 & WM2 for the first time in a couple years and I was planning do a PotD, Path of Iron, Expert Mode run. With default story companions; I'm thinking Eder, Aloth, Durance, Kana, and Grieving Mother. Forgive me if I don't have a full build entirely set down, but I'll type in what I have in mind so far. Human - Meadowfolk Paladin - Kind Wayfarer Stats: Mig: 16 Con: 8 Dex: 10 Per: 16 Int: 14 Res: 14 Considering dropping the Res to 10 to increase Mig, Per, and/or Int. Abilities: Flames of Devotion Lay on Hands/Healing Chain Zealous Focus Sworn Enemy Reviving Exhortation Hastening Exhortation/Reinforcing Exhortation Coordinated Attacks/Righteous Soul/Inspiring Triumph Sacred Immolation Aegis of Loyalty Talents: Strange Mercy Weapon Focus: Soldier Two Handed Style Critical Focus Scion of Flame Apprentice's Sneak Attack Bloody Slaughter/Deep Faith/Unstoppable In the above, where abilities are seperated by a "/", it is to indicate that I have not yet decided on which to take. Thinking, as far as weapons go, he'll mainly use Hours of St. Rumbalt or Tall Grass. Maybe Tidefall. St. Ydwen's Redeemer when fighting Vessels. Shatterstar and Outworn Buckler on the occasion I really need more defense. The best Arquebus I can for initial FoD shots before switching to melee. Not sure what armor and accessories to use yet. Sanguine Plate looks appealing. Probably stuff to increase accuracy, Per, Mig, Int, crit damage, or flanking damage. Input? Thank you so much.
×
×
  • Create New...