Not to detract from this wildly entertaining flame-fest you two have going, but after reading through this monster thread, I had a couple thoughts.
It seems that, whenever anyone asks if TG can just release what they have already done, we get the response of "It'll be done when it's done"
That's all well and good, but no one ever said releasing the information that's there has to be the end of the project. Take WinZIP, WinRAR, 7Zip, etc. - all of them have both complete versions and beta versions. They didn't start out that way. When coming out with a program or a patch, you start with the closed beta, and move on to the OPEN beta. Going straight from closed beta to release is pretty much impossible. And also a waste of time, because by releasing an incomplete version, you give people a taste of what you're doing. I understand that there has been a leaked version of this, but that was what, 4 months ago? Since those posts, progress has halted, and it's obvious why: complacency. Same workers, same testers, same results.
"Oh, you found another bug. Okay, yeah, I'll get right on that...just let me play through what we've already done, because we've only got a handful of problems left, and the game is livable in its current state." I've seen a lot of comments about how "It's not finished!" and "I'm not saying this is a playable state, but..." Let other people besides you beta-testers, who nit-pick every single detail to make sure everything correct (The Handmaiden is standing on the wrong side of the exile!), decide if it's playable or not. Honestly, without mods, The Sith Lords is playable. A lot of people can deal with, as listed on Mantis:
Unassigned [^] (1 - 5 / 5)
0001035
Bao-Dur's speech at the Excavation site - niftification?
[Team Gizka] 233TEL - 10-27-08 06:22
0001034
Misaligned Door at Czerka Restoration site
[Team Gizka] 233TEL - 10-23-08 14:59
0001033
Benok's goon decides to stay in the cantina
[Team Gizka] 207TEL - 10-23-08 14:59
0001032
Atton reaction jumps to cells...
[Team Gizka] 202TEL - 10-23-08 14:39
0001031
Exile's Insomnia
[Team Gizka] 203TEL - 10-23-08 14:34
5 issues. Compared to the 1006 you've fixed. You're kidding, right? 5 out of 1011. Of the 1011 problems in the game you found, 0.4945% were left unsolved. Most game developers don't do that well. I can't think of even *one* developer that released a game that had less than 5 bugs (I realize these are just the ones that have been found - same goes for developers). If I were on the team, I'd say make it a final release, and we'll update it again after we fix those 5. But I understand the drive for perfection. My wife's a bit of a perfectionist. So put out a temporary *BETA* version for those of us who aren't perfectionists in everything we do. Ever play Sims? Now *there's* a game that needs fixing. They've stopped working on Sims 2 for Sims 3, and my Sims still have visitors abduct their babies when they leave the lot on occasion.
TL;DR: Beta download for those of us who aren't perfectionists, please.