-
Scopes are broken
Mastiff Dude replied to MasterWolf's topic in The Outer Worlds 2: Technical Support (Spoiler Warning!)Yeah, I was having the same issue with early game weapons that had 1.5, 1.75 and 2x scopes, including the Prism Repeating Rifle that is fitted with the 2x Prism Scope. NONE of these scopes magnified. I posted on Reddit, and several folks said that the only scopes that work are the ones on sniper rifles. But, I started working my way through the A102 Skycutter facility last night and found a "Scoped Shock Machine Gun" that was fitted with a 2.5x "Telescopic Sight". AND THE SCOPE ACTUALLY WORKS. IT ACTUALLY MAGNIFIES THE IMAGE. So, it is not just Sniper Rifles where the scope actually works. I'm beginning to think that the scopes not working on all those other weapons is a bug.
-
Scope mods not working as expected
Mastiff Dude replied to stuart.eagles's topic in The Outer Worlds 2: Technical Support (Spoiler Warning!)OK, one Redditor has this to say: "The only magnified weapons are those labeled sniper rifle. The other optic attachments are just misleading with their multipliers... they don't multiply anything. " So, if we believe this Redditor, then the magnification designations are fake on non-sniper rifles - they don't do anything. So as an example, the Prism Repeating Rifle I found has the "Prism Sight". The description reads: "2.0x Magnification. Increases weakspot damage and reduces weapon sway." But, the 2.0x Magnification doesn't work, so the only advantage is the increased weakspot damage and reduced weapon sway. If this is true, it REALLY begs the question why they bothered to include a false magnification factor.
-
Unable to modify weapons
Mastiff Dude replied to An1Maver1ck's topic in The Outer Worlds 2: Technical Support (Spoiler Warning!)As I understand it, most weapon mods are specific to particular types of weapons. So as an example, you might have a melee grip mod, but it only fits on a Telescoping Staff, and not on any other melee weapon. You need to read the description of the particular mod to see what TYPE of weapon it will fit. While I appreciate the Devs wanting to add some Verisimilitude to the game (in real life, a "grip" for a knife is going to be quite different from one that fits on an impact hammer), but it would have been easier for us players if they had use a color code, or some other "quick identify" method to understand what fits on what.
-
Can't Toggle to Third Person View (PS5)
I cannot toggle from first person, to third person view. I was having difficulty figuring out which button(s) to press in order to toggle because it isn't mentioned anywhere in the CODEX that I could find. I finally watched a YouTube video, and apparently you need to press and hold the pad "button". But that doesn't work either. 1. Is there something I need to change in the SETTINGS menu to activate Third Person? 2. Am I pressing/holding the wrong button? What is the correct action to take in order to toggle?
-
Can't Throw Grenades Sometimes (PS5)
There are times when I am unable to throw grenades/distraction devices. Sometimes I can restore the ability to throw if I do some/any/all of the following: 1) Crouch and Stand up again. 2) Press/hold the Triangle button to open the weapon wheel and select a different grenade. 3) Open the inventory window and move a different grenade type from inventory into a grenade slot. But, most of the time I cannot restore the ability to throw. I have tried pres/hold R1 in order to see the grenade trajectory - no trajectory arc appears. I have tried a quick press/release of R1 in order to just blindly throw the grenade and it does not work. I have posted this on r/theouterworlds and r/theouterworlds2 and I have one Redditor is reporting the same problem and they are playing on XBox. (they didn't specify exactly which platform)
-
Scope mods not working as expected
Mastiff Dude replied to stuart.eagles's topic in The Outer Worlds 2: Technical Support (Spoiler Warning!)Following. I'm on PS5 and have the same issue. I posted this same question on r/theouterworlds and r/therouterworlds2 I'll relay any helpful information that Redditors provide.
Mastiff Dude
Members
-
Joined
-
Last visited